Welcome to our second blog post!

Here we will give you an update on what we have been up to since our last blog. Of course, not everything can be discussed just yet, but we will give you some highlights and exciting pre-views!

Social media

Over the last few months our social media campaign has been focussed on Charlie, Jerry and Bes to get everyone familiar with our Eylanders. The campaign will now go into the second phase. The coming weeks we want to focus more on short in-game clips to show you features we are working on, art progression or funny bugs that occur.

Fixes and improvements

It’s important to not only add new features, but to be sure that we test and improve some already existing things, like:

- Making sure items don’t get deleted when placed in a wrong slot
- The way an Eylander decides on which motivation (food, sleep, fun) to act first. They used to get a little confused...
- Adding highlights in UI so the player knows in which slot to place tools or items.

Pre-alpha trailer

In a wonderful collaboration of our artists, programmers and animator, we have uploaded a pre-alpha trailer! You can view it on our Steam page and on Youtube! Watch it to get a general feeling of where we are at and what the general vibe of Towns of Yore is. Of course, everything you see can still change quite a lot. The game is still a work in progress after all, but we hope it can give you some insights!

Click here to give it a watch!

The inn

The inn is almost ready! It will serve as an important place where Eylanders can order a drink, some food or stay the night. Our artists are working hard on the materials and there is a big decision left to be made on which color combination we want for the inn. Here are some of the prototypes we tried out:

The post office

The groundwork, mostly on the programming and UI side, has been laid for a post office workstation! Tired of carrying wheat from the farm to the brewery, beer from the brewery to the inn? Let an eager Eylander do it for you! Assign them as couriers and give them a specific route, make it as simple or as optimized as you wish.

The inn

The inn is almost ready! It will serve as an important place where Eylanders can order a drink, some food or stay the night. Our artists are working hard on the materials and there is a big decision left to be made on which color combination we want for the inn. Here are some of the prototypes we tried out:

The post office

The groundwork, mostly on the programming and UI side, has been laid for a post office workstation! Tired of carrying wheat from the farm to the brewery, beer from the brewery to the inn? Let an eager Eylander do it for you! Assign them as couriers and give them a specific route, make it as simple or as optimized as you wish.

Animation

A new animation has been added to our repatoir! A drinking animation for our little Eylanders! Cheers!

Thank you for having an interest in Towns of Yore

These blogs will be posted every month. The second blog will go more in depth about what our team has been tweaking, changing or adding to the game! We hope you will join us again.

It would really help us if you could wishlist the game: click here

Want to be more involved in the process? And maybe even help us make decisions in the future? Join the discord!  Click here

Have a great day!
The Yvora team